#include <iostream> #include <vector> using namespace std; class Queue { private: int* Array; int size; int Front; int Rear; public: Queue(int _size); void Add(int num); int GetFront(); }; Queue::Queue(int _size) { size = _size; Array = new int[size]; Front = 0; Rear = 0; } void Queue::Add(int num) { Array[Rear++] = num; } int Queue::GetFront() { return Array[Front++]; } int main() { int Size; cin >> Size; int* iArray = new int[Size]; bool* bArray = new bool[Size]; Queue Q(Size); int Num; cin >> Num; for (int i = 0; i < Size; i++) { iArray[i] = i + 1; bArray[i] = true; } int X = 0; for (int i = 0; i < Size; i++) { int Count = 0; while(Count < Num) { X++; if (X > Size) X -= Size; if (bArray[X - 1]) Count++; } if (bArray[X - 1]) { Q.Add(iArray[X - 1]); bArray[X - 1] = false; } } for (int i = 0; i < Size; i++) { if (i == 0) cout << "<" << Q.GetFront() << ", "; else if (i == Size - 1) cout << Q.GetFront() << ">"; else cout << Q.GetFront() << ", "; } }
# include < iostream > # include < vector > using namespace std ; int main ( ) { vector < int > Stick ; Stick . push_back ( 64 ) ; int Target ; cin > > Target ; int Last = 0 ; while ( true ) { if ( Target = = 64 ) break ; int Sum = 0 ; for ( int i = 0 ; i < Stick . size ( ) ; i + + ) Sum + = Stick [ i ] ; if ( Target = = Sum ) break ; else if ( Target < Sum ) { Stick [ Last ] / = 2 ; Sum = 0 ; for ( int i = 0 ; i < Stick . size ( ) ; i + + ) Sum + = Stick [ i ] ; if ( Target < = Sum ) continue ; else Stick . push_back ( Stick [ Last + + ] ) ; } } cout < < Stick . size ( ) ; ...
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